add post: My thoughts on World of Goo
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content/posts/my-thoughts-on-world-of-goo.md
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content/posts/my-thoughts-on-world-of-goo.md
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title: "My Thoughts on World of Goo"
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date: 2024-04-04T13:34:00-08:00
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draft: false
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---
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*Note: I originally wrote this back in April but I forgot to publish it until now*
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World of Goo is an indie game developed by 2D Boy and published by Tomorrow Corporation.
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I first played this game back in 2008 on my Nintendo Wii,
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which I still have so I ended up playing it again on it. It was great to play games there again,
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as I had done all those years ago.
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It's a fantastic puzzle game built around physics, and I'm excited to share my thoughts.
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One thing I noticed right away was the aesthetic which is quite distinct and very morbid
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while also being cute and cartoony. It reminds me a bit of flash games I'd play back in the day,
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which makes sense since it released around that time. Everything in this game is dark, but still
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made me laugh, as the game has a dark sense of humor that I didn't get when I played it as a kid.
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It's truly something unique which you'll have to see for yourself.
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Another thing I noticed about this game was that the controls on the Wii version were superb!
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Pointing, clicking and dragging felt very natural, as this game was designed with the Wii in-mind.
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The gameplay involves the player building structures with the goo balls to lead them to a
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pipe at the end of the level, and over time the puzzles become more and more complex.
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As you do this, a fascinating story unfolds,
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which I won't spoil here but it turns in some interesting directions.
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To conclude, World of Goo is an amazing game which I'm glad I revisited.
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Everything from the gameplay to the aesthetics reminds me of a simpler time
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when I played random WiiWare games all those years ago,
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and coming back to World of Goo allowed me to experience that joy once again.
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#### Verdict: Recommended!
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